World of Warcraft Public Test Realm Patch v. US PTR). The latest World of Warcraft patch adds a new area with a big surprise and tons of changes for patch version v. For more information and testing schedules please visit our Test Realm forum. If on a flying mount, you will be knocked back a short distance before being able to resume flying. The tooltip has been changed to reflect that the player will continue automatically attacking a target. There is no maximum character level requirement for any Meeting Stone. Instead of a hard cap on total damage done, the game now caps the total damage done at a value equal to the damage the spell would do if it hit 1. In other words, if a spell does 1. Rogues now start with a pair of daggers equipped. All other classes except shamans start with a 2- handed weapon equipped and the required skill already known. Shamans start with a 1- handed weapon and a shield, as they benefit more from the shield than they would from a 2- handed weapon. As a player's level increases, the regeneration rates gradually reduce, returning to normal rates at level 1. In general, if a spell decreased in cost with a higher level rank in patch 3. In addition, spells learned before level 2. The duration of the Taunt effect will be reduced by 3. In addition, most creatures in the world will not be affected by Taunt diminishing returns at all. Creatures will only have Taunt diminishing returns if they have been specifically flagged for that behavior based on the design of a given encounter. All races start with a standardized level of stamina, except for orcs, dwarves, and tauren who now start with 1 extra point of stamina. For each class, bonuses and penalties to all attributes have been adjusted so that each race has an equal attribute total. Teleportation orbs have been added to allow players access back and forth from Sapphiron's lair. Army Ghoul damage dropped by 5. Cannot be used in Arenas. Cannot be used in Arenas. In addition, this talent now reduces the cooldown of Army of the Dead by 2/4 minutes, down from 5/1. The base ability now deals 5. However, for each disease the death knight has on the target, the target will take additional shadow damage equal to 2. Cannot be used in Arenas. This talent now increases spell haste by 2/4/6/8/1. Lifebloom by 2/4/6/8/1. Cannot be used in Arenas. Instead of having finite charges, it now begins a 4- second timer when the hunter using Misdirection performs a threat- generating attack, during which all threat generated by the hunter goes to the friendly target. In addition, multiple hunters can now misdirect threat to the same friendly target simultaneously. Hunter pets now innately take 9. This does not apply to area- of- effect damage caused by other players. This ability no longer affects threat, and instead reduces damage taken by the pet by 4. While cowering, the pet's movement speed is 5. Cower now only has a single rank and is available at pet level 2. Culling the Herd increases pet and hunter damage by 1/2/3% for 1. Claw, Bite, or Smack. This ability now reduces the movement penalty of Cower by 5. In addition, this talent no longer has a prerequisite. This effect is exclusive with Ferocious Inspiration and Sanctified Retribution. In addition, when this ability deals damage it will no longer consume two charges of Fingers of Frost for those mages with the Shatter talent. In addition, the cooldown on this ability has been reduced from 2. Cannot be used in Arenas. It will not place Forbearance on others. Instead it causes all raid and party members to take 1. Divine Sacrifice is active. In addition, the duration has been changed to 6 seconds, however the effect does not terminate when Divine Sacrifice is removed before its full duration. The effect of Divine Sacrifice is now party- only and the maximum damage which can be transferred is now limited to 4. In addition, the bug which allowed Divine Sacrifice to sometimes persist despite reaching its maximum damage has been fixed. The official WoW site has updated the v2.4.0 test realm patch notes. The post begins with the standard disclaimer: Test Patch Notes Disclaimer: The test realm patch notes only apply to features that exist on the.Divine Sacrifice will now cancel as soon as its maximum damage value is exceeded in all cases. Finally, damage which reduces the paladin's health below 2. Both the period length and the duration of these spells will be reduced by haste. In addition, the mana cost has been reduced from 3. While active, the single rank of this ability (available at level 1) allows rogues to move at 7. Cannot be used in Arenas. Cannot be used in Arenas. Existing characters will automatically learn this new spell in place of the totem. With a Fire Totem active, shamans will be able to use Fire Nova (fire magic) to emit the same area- of- effect damage as the old Fire Nova Totem from the active Fire Totem, not consuming the totem in the process. Fire Nova will activate a 1. The caster must be within 3. This talent now provides an additional 1. Reincarnation cannot be used in Arenas. Cannot be used in Arenas. When Shadowbolt, Incinerate or Soul Fire hit a target that is at or below 3. A test realm or test server is a realm made for trying out features in development for the next patch. Blizzard usually calls it a 'Public Test Realm' or 'PTR' for players of World of Warcraft to test features. A test realm or test server is a realm made for trying out features in development for the next patch. Blizzard Entertainment occasionally announces 'Public Test Realms' or 'PTRs' for players of World of Warcraft to test. Soul Fire is reduced by 2. Soul Fires cast under the effect of Decimation cost no shards. This talent now increases the duration of Immolate by 3/6/9 seconds and provides a 4/8/1. Molten Core effect when Corruption deals damage. The Molten Core effect empowers the next 3 Incinerate or Soul Fire spells cast within 1. Incinerate: increases damage done by 6/1. World of Warcraft News - Blizzard has posted the World of Warcraft public test realm patch notes for v6.1. The PTR will be playing host to several new updates including the overhauled Blood Elf models, the new. For the first time in the history of World of Warcraft, you will be able to face off against players from other realms in the Battlegrounds. PvP Battlegrounds link Alterac Valley. World of Warcraft remains the world's most-subscribed MMORPG. Patch 1.7 saw the opening of Zul'Gurub. Soul Fire: increases damage done by 6/1. Molten Core now has a new spell effect. This talent now consumes an Immolate or Shadowflame effect on the enemy target to instantly deal damage equal to 9 seconds of Immolate or 8 seconds of Shadowflame, and causes additional damage over 3 seconds equal to 3 seconds of Immolate or 2 seconds of Shadowflame. In addition, the periodic damage of Conflagrate is capable of critically striking the afflicted target. Cannot be used in Arenas. Existing players who create new characters may want to review the Interface Options in the event that the default settings feel different. Selecting a quest and pressing this button will open the map for the zone in which the quest objective is located displaying the associated area of interest. Any other active quests in a player's Quest Log for that zone will also be displayed. These numbers will be displayed on the map according to the areas of interest for each quest. Turning this feature on will color- code all quest names displayed in the map interface according to difficulty (grey, green, yellow, orange, and red). Upon leaving the instance, players will be returned to their original location. If any party member needs to temporarily leave the instance for reagents or repairs, they will have the option to teleport back to the instance. These quests have been replaced with weekly raid quests (see the . A pop- up notification will display any rewards earned through the Dungeon System. Multiple instances can be selected at one time. The feature no longer limits the choice to look for only 3 dungeon groups at one time. As with Battlegrounds, the realms in each Battlegroup are connected. Players also need to meet the requirements for dungeons that require attunement, such as keys or quests. If a player does not meet the requirements for a particular dungeon, a lock icon will be displayed next to that dungeon. Hovering over this icon will display the requirements which have not been met. Choosing to continue will automatically place the group back into the Dungeon System queue. The more random players with whom one groups, the faster the pet can be obtained. All items will still be available via Greed rolls as well as the new Disenchant option should no member be able to use the item. The crown is the Leader Role (representing a raid group with 2 or more people). Players can left- click on this header to sort the list with groups at the top or at the bottom. Hovering over a raid/group will display the leader's name, the raid information (number of people in the raid), comments, if there are any bosses dead (and which ones), and if there are any friends from your Friends list or ignored players from your Ignore list in the raid group. In addition, players on other realms can be placed on the Ignore list. Very short term buffs (e. Replenishment) and very long term buffs (e. Prayer of Fortitude) are filtered into the buff box. The icons are stacked here, but they can still be seen by moving the mouse cursor over the buff box. Long term buffs will move out of the box when they are about to expire. Buffs such as important procs (e. Art of War, Maelstrom Weapon), cooldowns (e. Bloodlust / Heroism, Combustion) or limited in range (e. In addition, several new tips have been added, while some existing tips will now appear at more appropriate times for new players. Disenchant works exactly like Greed except if a player wins the Greed roll, they will receive the disenchanted materials instead. Players who choose Need will always win the item and will always beat those that choose Greed or Disenchant. The same addon table is passed to every file loaded by a particular TOC file (example at the top of a Lua file: . This is currently enabled by default on the public test realms. For more information please visit our Test Realm forum. Professions. Enchanting. Enchant Weapon - Black Magic: This enchantment now sometimes increases haste rating for the caster rather than inflicting the caster's target with a damage- over- time effect. It is also now triggered by landing any harmful spell rather than inflicting damage with a spell. Enchant Weapon - Unholy: This enchantment now inflicts Shadow damage in addition to its original effect. First Aid. The training costs for most bandages have been reduced. Fishing. The all- new Kalu'ak Fishing Derby, a test of fishing skill with a healthy dash of luck, has come to Northrend! Every Wednesday beginning at 8 PM players can try to catch the elusive Blacktip Shark. Elder Clearwater sits in Dalaran for one hour awaiting the return of the quickest, most experienced fisher to bring him this shark. This champion fisher will be rewarded in- kind for returning with the first catch.
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